Dangerous Game: Red Door Yellow Door Game
Red Door Yellow Door
Red Door Yellow Door is a psychological game that borders on having dangerous paranormal results. Also Known as Door of the Mind.
The game Red Door Yellow Door is extremely easy to play and can be done so with a group of people, making it a popular choice during social gatherings such as slumber parties.
Steps to Play Red Door Yellow Door Game
1) Gather your participants. You need a minimum of two people, yet you can play this game with more people present. One person should be allocated the role of the guide and one other person will play the game. If there is any third person then he or she will simply be observing the game.
2) Find a dark, comfortable room to play. The guide should sit on the floor with their legs crossed. The other player will lay down with their head resting in the lap of the guide, having a cushion or pillow in the guide's lap by assist with comfort. The person laying down should raise both of their arms straight up into the air and close their eyes, which will remain closed during the duration of the game play.
3) The guide should, at this point, begin to massage the subject's temples in a circular motion chanting, "Red Door, Yellow Door" over and over again.
4) As the subject slips into the trance, they will find themselves in a room in their mind and at that point, they should lower their arms to the floor signaling the guide and any witnesses to stop chanting.
5) At this point, if the game has worked the guide should begin to ask questions to the participant. They have to question them about their surroundings, where they are, what it looks like and all. They should also prompt activity from the participant, such as telling them which doors to go through, etc. It is in the best interest of everyone that the participant follows and responds to all of the guide's questions.
Instructions for safety:
Some have claimed that there are potential dangers of playing this game, with players supposedly encountering evil within their own minds. It should be noted that the participant can be pulled out of their trance at any time by the guide simply by shaking them awake. This can be done at any time where suspected danger is present.
- Don't interact with any persons within your trace state. Supposedly encountering these people could bring danger to you and you should avoid them at all costs. It is best to end the game if you encounter these entities.
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